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Unlocking TDP to 12 W, it can reach 100% speed at 2x IR, no AA, 8x AF or 1.5x IR, 2x MSAA, 4x AF (Considering passive cooling, I chose demanding scenes to test for about 1 min.).
#Rune factory 3 wiki full#
With stock TDP (4.5 W) and Turbo Boost, the game can run at 1.5x IR, no AA, 2x AF at full speed. Played 70 hours, tested most game area and never crash! Need disable wii controller speaker to make controller less lagging.Īmazing and impressive on ultra low powered PC. Bluriness with Dx9 noted but not enough to warrant concern or render the game unplayable. Occasionally, under Dx9, after a cutscene the frame rate outdoors will cut (from 60FPS to 45FPS) until computer is restarted. Plays well, slight slowdown in bottom section of the main farm's field and in the 2nd dungeon. client crashes randomly from 5min to 1 hour, tested all kinds of settings and then switched to, not a single crash in hours. DX9 (Only DX9 for testing, no idea why i didn't switch it back to DX11) 1080p, 4x Native, no AA, 4x AF. FPS not falls when using 16x anisotropic filtration, but fall when using the 4x Native Resolution. In Direct3D9 or Direct3D11 no blur in outdoor area. Only flaw is random occurring sound issues which won't stop until the game is reloaded. Speed is always between 80 and 100%, FPS stays on an acceptable level, too. other than that, the issues are common.Īlmost perfect. The FPS will also reduced if there are many sprites within the game map, i.e the Runeys. The player can grow crops, using upgradeable farm equipment.
#Rune factory 3 wiki series#
The gameplay of the Rune Factory series is similar to that of Harvest Moon. The game combines farming, monster-slaying, and courtship. The game FPS will start to reduce if too much background activities. The Rune Factory series is an ongoing gaming franchise and a spin-off of the Bokujou Monogatari series made for its 10-year anniversary. (cannot confirm if this is how the game normally is, I don't remember the game being this blurry on my TV) Game running with DirectX 11. Graphics besides indoor areas appear blurred only with DirectX9. A restart of the game will restore sound. Sound reduced to static after about an hour of gameplay. Game crashes upon screen transition very rarely, but possible. Game slows within Lava Ruins to 60-70% speed. Direct3D9 does not cause any blurriness for me, but enabling 9xSSAA causes lighting glitches (no problem with 4x). I completed the game and experienced no issues other than a couple of instances of glitched sound which were remedied by resetting the game. The framerate drops to as low as 22-25FPS in some areas of Lava Ruins and when there are a lot of crops in your field, but otherwise runs at a solid 30FPS. Rune Factory Frontier (12:3) Ratio Eyefinity "Wiifinity"īasically flawless. This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Compatibility can be assumed to align with the indicated revisions.
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